Tangible Life
The first Design Interest of 2012 was nothing if not varied. Starting with kids, continuing with portraits and finishing with comics, the evening was packed that the work sharing afterward was abandoned for drinks!
The situations ranged from Canadian telcos to African tribes, but the common theme was story. Or more specifically, storytelling. Malcolm Jones and Lizette Reitsma showed work they'd carried out before becoming PhD students, though in both cases the work is inspiring their doctoral research.
A decade ago, while doing a school English project on the language of Peanuts vs Footrot Flats comics, I picked up Scott McCloud's 'Understanding Comics' and was blown away by his thoughful unpacking of a so-called 'childish medium'. What would I think of the book today? We took a look at it at tonight's UX Bookclub Edinburgh. Our small group of readers came at it from a range of angles including working in UX, teaching visual language, and just being interested in it all (OK, that last one was me).
Today was the inaugral Interaction Tyneside, an event that aims to be a forum for academics (and others?) to share their research around interactivity and design. Today saw both Toon universities represented, with Giovanni Innella of Northumbria University (and also a fellow student) talk about his work and questions on today's museums, and post-doc Newcastle University Culture lab researcher Marianna Obrist clued us in on her upcoming study on how older people create meaning with technology.
Newcastle now has a pretty strong tech scene, but its design one — while high quality — hasn't been quite so engaged. So I was really excited a few months ago when I heard about Design Interest. I missed the inaugral meetup, but was able to catch the second event tonight at Post Office NE1 and see a range of talks as well as work-in-progress.
This morning, Northumbria design students were treated to a talk by IDEO director — and former alumni — Tim Brown talking about design thinking and his company's forays into social innovation through IDEO.org and Open IDEO. Will a designer's DQ ('design quotient') be to them what Klout is to those in social media? Who knows.
The audience of MA and BA design students were also given a quick rundown of some of the social innovation related design PhD research happening here:
Hackdays. To the average punter, they sound downright dodgy ("don't they do illegal stuff?") and even to those more in the know — like designers — they sound like the kind of thing that require you to be confident with the command line.
As a PhD student, I'm subscribed to the PHD-DESIGN mailing list. For those that aren't aware of it, it's a mailing list all about design research, normally related to — you guessed it — PhD designing. However, amongst the academics there are a few more widely known design and interaction names that turn up, such as Don Norman.
